Final Fantasy VII Revelation Is the Open-World Finale the Remake Trilogy Has Been Building Toward
After seven years and two entries, the Final Fantasy VII Remake trilogy finally has its conclusion. Square Enix revealed Final Fantasy VII Revelation on June 5, 2026 at Summer Game Fest Live 2026 at the Dolby Theatre in Los Angeles. Director Naoki Hamaguchi and voice actor Matthew Mercer were on stage for the reveal, and the trailer confirmed a Spring 2027 launch — simultaneously on PS5, Xbox Series X|S, Nintendo Switch 2, and PC.
Open World, Airship, Parachutes
The most dramatic structural change is the setting: Revelation is a fully open-world game, the first in the trilogy. At its center is the Highwind, the iconic airship from the original 1997 FFVII, which players can pilot freely across the game's world map. You can parachute from the Highwind directly onto locations below — a traversal mechanic that is entirely new to the series and one that matches the scale of the original game's late-act reveal of the world map.
Structurally, this is the right call. Remake was a corridor. Rebirth opened things up with large interconnected regions. Revelation removes the last constraint and makes the world fully traversable — exactly what the original game did the moment you climbed into the Highwind for the first time in 1997.
FITS and the New Combat System
Combat carries over Rebirth's real-time system with new additions. The centerpiece is FITS (Function Integrated Tactical Suitwear), which replaces traditional Materia-slotting with wearable equipment that physically alters characters' appearances and grants abilities drawn from classic Final Fantasy job classes: Warrior, Black Mage, Thief, and more. It is a way to modernize a 30-year-old system while keeping the franchise vocabulary intact — and it explains why the game's promotional artwork shows the cast in gear that looks nothing like their iconic designs.
Cid and Vincent Join the Party
Two iconic characters from the original game become fully playable party members for the first time in the trilogy. Cid Highwind, the foul-mouthed pilot and captain of the Highwind, and Vincent Valentine, the gothic gunman sealed in a coffin for decades, both join Cloud's crew. Matthew Mercer, who voices Vincent, narrated the gameplay demonstration shown at Summer Game Fest — confirming what fans had suspected after Rebirth's end-credits tease.
The Story's Final Act
The narrative picks up directly after Rebirth's ending, driving the party north toward the Northern Crater for a final confrontation with Sephiroth. The open world is not just a mechanical decision — it mirrors the structure of the original 1997 game, where gaining the Highwind was the moment the entire world opened up and the stakes became undeniable.
Spring 2027 is still a long wait. But with the scope of what Square Enix showed at Summer Game Fest, it looks like Revelation is positioned to be the best entry in the trilogy.