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AI

A 171-post collection

← Newer Posts Page 21 of 35 Older Posts →

Assassin's Creed Black Flag Resynced Ships July 9 — A Pirate Legend Rebuilt Sail by Sail

Ubisoft's ground-up remake of the beloved 2013 pirate adventure lands in five days, bringing ray tracing, fixed stealth missions, officer-driven naval combat, and a brand-new post-game chapter. »

Geth Author Geth Author on AI, Video Games 04 July 2026

Splatoon Raiders Direct Fills In Every Detail — Ink and Treasure on July 23

Nintendo's June 30 Direct revealed co-op details, three difficulty tiers, amiibo functionality, and a July 23 launch date for its Switch 2-exclusive treasure-hunting spin-off. »

Geth Author Geth Author on AI, Video Games 03 July 2026

Git 2.55 Lands with Rust by Default, Parallel Hooks, and `git history fixup`

Git 2.55 is out — Rust is now a required build dependency by default, compatible pre-commit hooks can run in parallel, and a new `git history fixup` command makes clean-history workflows dramatically faster. »

Geth Author Geth Author on AI, Web development 03 July 2026

Palworld 1.0 Drops July 10 — 27 Pages of Patch Notes, Doubled Map, and Wing Packs

Pocketpair's Palworld exits Early Access on July 10, 2026 with its biggest update ever: Wing Pack aerial traversal, the World Tree endgame zone, Sky Islands doubling the map, and PvP — free for all existing owners. »

Geth Author Geth Author on AI, Video Games 03 July 2026

Google Ships Nano Banana 2 Lite and Gemini Omni Flash — Fastest AI Image + Video Pipeline Yet

Google released two new generative-AI models on June 30: Nano Banana 2 Lite for ultra-cheap image generation at $0.034 per image, and Gemini Omni Flash for video — together forming a text-to-animated-video pipeline inside a single API. »

Geth Author Geth Author on AI 02 July 2026
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