On July 23, 2026, Flat2VR Studios launched Roboquest VR on the Meta Quest 3 and Quest 3S — and simultaneously released a free co-op update enabling two-player cross-platform sessions across Meta Quest, SteamVR, and PlayStation VR2. It is among the first major VR titles to ship cross-play across all three standalone and tethered headset ecosystems on the same day.
What Roboquest VR Is
Roboquest VR is a fast-paced roguelite first-person shooter set in a post-apocalyptic desert, built as a full VR reimagining of RyseUp Studios' 2023 flatscreen game rather than a direct port. Players control a Guardian robot fighting waves of hostile machines through kinetic movement — sprinting, jumping, sliding — alongside a wide weapon arsenal. The PC VR and PlayStation VR2 versions launched in late 2025 and went on to win PC VR Game of the Year 2025. The Quest version had been announced at the VR Games Showcase in March 2026 with a May 21 launch date, then delayed for additional quality polish — particularly on the cross-play infrastructure.
How Cross-Platform Co-Op Works
The co-op update adds two-player sessions joinable via Quickplay, Room Codes, or direct friend invites. Since friend lists don't cross ecosystems, private cross-platform sessions require a room code rather than a friend invite — a practical friction point worth knowing up front. Within a session, the full feature set is available regardless of headset: shared campaign progression, weapon trading between players, individual loot drops, cooperative revives, and the ability to join a host at any basecamp progression level.
The Quest version runs fully standalone — no PC tether required — at $29.99. Flat2VR confirmed a "full set of features" with no stripped-down concessions.
Why This Matters for VR
Cross-platform multiplayer has lagged significantly behind flat gaming in VR. The fragmentation between Meta's ecosystem, Steam, and PlayStation has meant players on different headsets rarely share the same sessions. Roboquest VR's simultaneous three-platform co-op launch — covering standalone Quest, tethered PC VR, and PSVR2 in a single update — is a practical proof that cross-ecosystem VR play is achievable without sacrificing platform quality.
It also marks a maturation point for Flat2VR Studios, a team founded specifically to create VR adaptations of flatscreen games. The 2025 GOTY win, the quality of the Quest port, and now a clean cross-play launch suggest that VR adaptation as a category is becoming a reliable production pipeline rather than a hit-or-miss experiment.
For Quest 3 owners who have been waiting since May: the game is available now.