Steam's New Pyrowave Codec Brings Near-Zero-Latency Streaming Over LAN
Valve's experimental Pyrowave codec for Steam Remote Play uses 5–10× the bandwidth of existing options but delivers near-zero encoding latency, HDR, and YUV 4:4:4 color — trading efficiency for a local-play feel over Gigabit Ethernet. »
Alphabet Open-Sources Its Industrial Robotics Platform at ROSCon 2026
Intrinsic Core, the foundational software stack powering Alphabet's robotics subsidiary, is now open source under Apache 2.0 — giving any team a production-grade, ROS-compatible runtime for building intelligent robots. »
StepFun's Step 5 Preview Is Here: China's 600-Billion-Parameter Agent That Opens Its Weights on October 15
StepFun launched Step 5 Preview on September 20 — a sparse 600B model with a 1M-token context and native vision input, priced at $1 per million tokens, with open weights releasing October 15. »
Apple's New Siri Runs on Google Gemini — And It Actually Works
iOS 27 shipped September 14 with a rebuilt Siri powered by Google Gemini, ending years of voice-assistant underperformance — and raising real questions about privacy and who owns your AI interactions. »
Valve's Steam Frame Is Here: A $1,059 Wireless VR Headset That Plays Your Entire Steam Library
Valve launched its first standalone VR headset on September 14, 2026 — a $1,059 wireless, streaming-first device running SteamOS 3 that also plays games natively via Proton. »