Three.js in 2026: TSL Is Now Default and WebGPU Works in Every Browser — What Changes for You
With Safari 26 completing WebGPU support across all browsers and Three Shading Language replacing raw GLSL as the default shader path, the Three.js you knew in 2024 is functionally a different framework today. »
Three.js Water Pro V3: Multiplayer Ocean Physics, WebGPU Foam, and Real Rain
Dan Greenheck's Three.js Water Pro hit version 3 on June 5, 2026. It adds multiplayer-safe deterministic wave simulation, persistent sea foam via WebGPU, sea spray emitters, rain effects, and sun-shadow caustics. »
Fix low FPS of WebGL in Chrome, Ubuntu
I've had this problem for a while, Google Chrome seems to lower the FPS of WebGL content / games to 60 FPS on a dual monitor setup, »